Android_Build_Environment_on_Ubuntu_14.04_64-bit_Installation_SOP_6253959040
2019-12-21 20:53:53 813KB Android Build Environment Ubuntu
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unity天空天气系统Enviro - Sky and Weather v2.0.3 所支持的Unity版本:5.6.0 及以上版本 Enviro - The complete dynamic AAA sky and weather solution! Very easy setup: Just drag-and drop into your scene and assign your main camera or use the runtime assignment features. Profile System: Enviro's new profile system makes tweaking your sky as easy as possible. Tweak settings in runtime and save to profile. Load profiles in design and runtime. Create different profiles for different scenes or share your configurations with other user. Day-Night cycle: Enviro supports a realistic day-night cycle. With correct sun and moon positions with full location support with latitude and longitude. You have options to use your system time or let enviro update time based on realtime minutes. Skybox: Enviro includes an advanced fast atmospheric skybox shader to get great looking skies! You got a lot of options to tweak the sky and even can setup funky alien skies!
2019-12-21 20:50:16 192.11MB Unity 天气系统
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网盘链接  unity熔岩火山场景L.V.E - Lava & Volcano Environment 1.1.7 所支持的Unity版本:2017.1.0 及以上版本 Pack Support - Unity 2017 - Unity 2018 - Unity 2018 LW SRP - Unity 5.6 (restup materials need)
2019-12-21 20:21:30 519B unity
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非常少有的visual environment 学习资源,可用于力学 声学等的模拟
2019-12-21 20:17:21 3.7MB visual environment
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UNIX环境高级编程第三版(英文原版)(超清晰pdf) The first edition of the book was published by Addison-Wesley in 1992. It covered programming for the two popular families of the Unix operating system, the Berkeley Software Distribution (in particular 4.3 BSD and 386BSD) and AT&T's UNIX System V (particularly SVR4). The book covers system calls for operations on single file descriptors, special calls like ioctl that operate on file descriptors, and operations on files and directories. It covers the stdio section of the C standard library, and other parts of the library as needed. The several chapters concern the APIs that control processes, process groups, daemons, inter-process communication, and signals. One chapter is devoted to the Unix terminal control and another to the pseudo terminal concept and to libraries like termcap and curses that build atop it. Stevens adds three chapters giving more concrete examples of Unix programming: he implements a database library, communicates with a PostScript printer, and with a modem. The book does not cover network programming: this is the subject of Stevens' 1990 book UNIX Network Programming and his subsequent three-volume TCP/IP Illustrated. Stevens died in 1999 leaving a second edition incomplete. With the increasing popularity and technical diversification of Unix derivatives, and largely compatible systems like the Linux environment, the code and coverage of Stevens' original became increasingly outdated. Working with Stevens' unfinished notes, Stephen A. Rago completed a second edition which Addison-Wesley published in 2005. This added support for FreeBSD, Linux, Sun's Solaris, and Apple's Darwin, and added coverage of multithreaded programming with POSIX Threads. The second edition features a foreword by Dennis Ritchie and a Unix-themed Dilbert strip by Scott Adams. The book has been widely lauded as well written, well crafted, and comprehensive. It received a "hearty recommendation" in a Linux Journal review[1] OSNews describes it
2019-12-21 20:13:05 19.65MB UNIX
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芬兰人开发的一个专门用于DTN网络仿真的软件,用Java语言写的,该模拟器本身能支持First Contact, Epidemic, Spray and Wait, Direct delivery, PRoPHET and MaxProp这几种路由。 具体的安装方法里面有一个README.txt,很有用,不仅介绍了the ONE的一些性能,还有具体的安装以及示例。由于本身只是一些源代码,所以需要用户重新编译。具体的方法是: 1、安装Java5,配置好路径等; 2、点击文件夹下的compile.bat进行编译; 3、运行one.bat,就可以看见GUI了,此时模拟的是default。txt配置的DTN网络,如果要自己配置的DTN网络,则输入one My*.txt即可。 希望能对大家有用,另外还有一个用于DTN网络模拟的软件叫DTNsim2,是加拿大的waterloo 大学开发的
2019-12-21 19:52:09 888KB ONE DTN网络 模拟 传染病路由
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HASP按照文件解决H0033错误,Unable to access HASP SRM Run-time Environment? (H0033)
2019-12-21 19:33:06 14.15MB HASP H0033
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"Preproduction Blueprint" is a complete system for planning your game environments and level designs. This could be for a playable level or a game environment exploration to show off in a portfolio. Planning process is called pre-production and what you end up with is a "Preproduction Blueprint". It is an essential step to finishing your projects. Unfortunately, planning tends to be a rushed part of the process or completely ignored. Creating a game environment or a level design is very similar. Once you have an idea you have to go through the steps of: Knowing what you are going to create How the game environment is going to look How the level will play Location, theme and setting of your game environment or level design Creating a top-down layout Defining and designing objectives, obstacles and scripted events Knowing your project purpose Collecting photo reference Creating a story Visual development Creating to do lists, a plan of action Rushing into a level design or game environment without planning will most likely result in unfinished project. All you need is a solid plan of what your environment is going to look and play like prior to creating it. "Preproduction Blueprint" is the planning system and workbook. These are the same steps I use to design environments and levels. It took me years to figure out and to refine so you don’t have to. I laid everything out for you to use in a step-by-step process. After going through the book, you’ll be able to close your eyes and walk through the environment. The level will be finished in your mind. The next step will be to open up a level editor and begin construction. Table of Contents Inner Cover Legal: Copyright, Trademarks, Disclaimers Acknowledgements Table of Content: The Secret Behind Preproduction Blueprint 11 Step Planning Overview How to Follow “Preproduction Blueprint” Playable Level or Stand-Alone Game Environment Step 1: Ideas Step 2: Setting, Location and Theme Step 3: Project Purpose Step 4: Feat
2019-12-21 18:54:18 11.92MB Blueprint Game Designs
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Installation notes for the J2SE Runtime Environment 5.0 (JRE), including system requirements and installation instructions, are available for the following platforms. Platform 32-bit Installation 64-bit Installation Solaris Operating System JRE for Solaris JRE for Solaris 64-bit Microsoft Windows JRE for Windows JRE for Windows 64-bit Linux JRE for Linux JRE for Linux 64-bit Related link: J2SE Development Kit 5.0 Installation Notes
2019-12-21 18:51:13 16.66MB jre
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